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Occurs when a volume automation point is reached during playback.
For details about using Volume Automation refer to the How to manage Volume Automation tutorial.
ByVal nPlayer as Integer,
ByVal strVolumePointName as String,
ByVal fPosition as Single
void VolumeAutomationPointReached (
Number representing the zero-based index of the involved player
String containing the friendly name of the volume point as defined when the volume point was added through the VolumeAutomation.PointAdd method.
Number representing the position of the volume point expressed in the same unit set into the VolumeAutomation.PositionUnit property