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CastingPlayerDone event |
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Remarks
Occurs when a player completes a casting session.
Further information about management of casting sessions can be found inside the How to use the control as a source for streaming servers like SHOUTcast tutorial.
Syntax
[Visual Basic] CastingPlayerDone ( ByVal nCastingUniqueId as Integer, ByVal nResult as enumErrorCodes ) |
[C++] void CastingPlayerDone ( short nCastingUniqueId, short nResult ); |
Parameter |
Description |
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nCastingUniqueId |
Unique identifier of the casting session returned by a previous call to CastingCreateFromPlayer, CastingWmaPubPointOpenForPlayer or CastingWmaNetworkOpenForPlayer methods. |
nResult |
The result of the operation. See the LastError property for details about the returned result code. |