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CastingPlayerDone event

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Occurs when a player completes a casting session previously created by one between the CastingCreateFromStreamMixer, CastingWmaPubPointOpenForStreamMixer or CastingWmaNetworkOpenForStreamMixer methods and started through the CastingStart method .


This event may also occur if the connection with the server should die for external reasons: in this case the error code would be reported inside the nResult parameter.


Further information about management of casting sessions can be found inside the How to use the control as a source for streaming servers like SHOUTcast tutorial.





[Visual Basic]

CastingPlayerDone (

ByVal nCastingUniqueId as Integer,

ByVal nResult as enumErrorCodes




void CastingPlayerDone (

short nCastingUniqueId,

short nResult









Unique identifier of the casting session returned by a previous call to CastingCreateFromPlayer, CastingWmaPubPointOpenForPlayer or CastingWmaNetworkOpenForPlayer methods.


The result of the operation. See the LastError property for details about the returned result code.

In case this parameter should indicate that an error occurred, be sure to close the casting session by calling the CastingStop method.