Copyright © 2001-2008 MultiMedia Soft 
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VST.GetInfo method 
 
Remarks 
 
Obtains information about the VST effect. 
 
For further details about methods related to the use of VST effects refer to the VST COM object. 
For further details about managing a VST effect refer to the How to manage VST effects tutorial. 
 
 
Syntax 
 
[Visual Basic] 
control.Effects.VST.GetInfo
nPlayer as Integer, 
nIdVST as Long, 
pParamData as Long 
 
[C++] 
short control.VST.GetInfo
short nPlayer
long nIdVST
long *pParamData 
);
 
 
Parameter
Description
 
 
nPlayer
Number representing the zero-based index of the involved player
nIdVST
Unique identifier of the VST effect as returned by the VST.Load method.
pParamData
Address of a data structure of type VST_EFFECT_INFO that receives the information about the VST effect. 
The VST_EFFECT_INFO data structure is defined in C++ as follows: 
 
typedef struct 
   long    nRegisteredUniqueID; 
   long    nVersion; 
   long    nVstVersion; 
   long    nVstMaxSupportedVersion; 
   long    nInputChannels; 
   long    nOutputChannels; 
   long    nInitialDelay; 
   long    ptrUnderlyingAEffect; 
} VST_EFFECT_INFO; 
 
Member name
Description
 
 
nRegisteredUniqueID
Unique identifier of the VST effect: this unique identifier is assigned and registered at Steinberg
nVersion
Effect version
nVstVersion
The VST version the effect was written for
nVstMaxSupportedVersion
The max VST version (actually 2.4) supported by the control
nInputChannels
Max number of supported input channels
nOutputChannels
Max number of supported output channels
nInitialDelay
Plugin latency expressed in samples
ptrUnderlyingAEffect
The underlying AEffect object (see aeffectx.h in the VST SDK for further details)
 
 
Return value 
 
Value
Meaning
 
 
Negative value
An error occurred (see the LastError property for further error details)
enumErrorCodes.NOERROR (0)
The method call was successful.
 
 
 
 
 
 
 
 
 
Copyright © 2001-2008 MultiMedia Soft 
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