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Copyright © 2001-2008 MultiMedia Soft
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[Visual Basic]
SilencePositionAvailable (
ByVal nPlayer as Integer,
ByVal nInitialSilencePos as Long,
ByVal nFinalSilencePos as Long
)
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[C++]
void SilencePositionAvailable (
short nPlayer,
long nInitialSilencePos,
long nFinalSilencePos
);
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Parameters
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Description
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nPlayer
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Number representing the zero-based index of the involved player
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nInitialSilencePos
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Number representing the position in milliseconds where the sound level is higher than the initial threshold.
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nFinalSilencePos
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Number representing the position in milliseconds where the sound level is lower than the final threshold.
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