Copyright © 2001-2008 MultiMedia Soft 
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LoadSoundForEAX method 
 
Remarks 
 
Loads a song from the specified file with EAX compatible settings (Mono); After loading a song with this method it will be possible applying EAX effects. 
 
Accepted sound formats are MP3, MP2, MP1 (Stereo or Mono) and sounds in Mono as supported by the LoadSound method. 
 
A successful call to this method will fire the SoundLoaded event. 
 
Note that songs loaded with this method will not have the possibility to change Tempo, Playback rate or Pitch. 
 
For further details about EAX effects take a look to the How to apply special effects to a playing sound section. 
 
 
Syntax 
 
[Visual Basic] 
control.LoadSoundForEAX
nPlayer as Integer
strFileName as String
bFast as enumBoolean 
 
[C++] 
short control.LoadSoundForEAX
short nPlayer
LPCTSTR strFileName
short bFast 
);
 
 
Parameter
Description
 
 
nPlayer
Number representing the zero-based index of the player that will load the sound
strFilename
String containing the name of the song file to load. It can be a full path name (ex. c:\mysounds\sound.mp3) or a filename (ex: sound.mp3) if the SoundsDirectory property has already been specified.
bFast
Flag that determines if a less detailed analysis must be performed for files in MP3 format: the use of this method is indicated when you need an immediate loading of MP3 files from a network.
 
 
Return value 
 
Value
Meaning
 
 
enumErrorCodes.NOERROR (0)
The song file has been loaded successfully.
Negative value
An error occurred: see the LastError property for further error details or for a list of the possible error values.
 
 
 
 
 
 
 
 
Copyright © 2001-2008 MultiMedia Soft 
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