Remarks
Applies/removes a certain DMO (DirectX Media Object) effect to the playing sound. Parameters related to the chosen effect can be retrieved through the GetDirectXEffectParams method and modified through the SetDirectXEffectParams method.
DirectX effects requires the availability of DirectX version 8 or higher on the target system and can be applied only if the IsDirectX8Avail method returns TRUE.
See the How to apply special effects to a playing sound section for further details.
Syntax
[C++]
short control.SetDirectXEffect (
short nPlayer,
short nEffect,
short bSet
);
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Parameter
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Description
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nPlayer
|
Number representing the zero-based index of the involved player
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nEffect
|
Numeric value that determines the effect to apply.
Supported values are the following:
Mnemonic constant
|
Value
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Meaning
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DX_CHORUS
|
0
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Chorus
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DX_COMPRESSOR
|
1
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Compressor
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DX_DISTORTION
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2
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Distortion
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DX_ECHO
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3
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Echo
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DX_FLANGER
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4
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Flanger
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DX_GARGLE
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5
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Gargle
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DX_I3DL2REVERB
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6
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I3DL2 environmental reverb
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DX_PARAMEQ
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7
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Parametric equalizer
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DX_REVERB
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8
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Wave reverb
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bSet
|
Boolean value that enables/disables the chosen effect.
Supported values are the following:
Value
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Meaning
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BOOL_FALSE
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Disables the effect
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BOOL_TRUE
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Enables the effect
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Return value
Value
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Meaning
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enumErrorCodes.ERR_NOERROR (0)
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The call was successful
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Negative value
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An error occurred: see the LastError property for further error details or for a list of the possible error values.
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