Copyright © 2001-2008 MultiMedia Soft 
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PlayListLoad method 
 
Loads a playlist from the specified file. A call to this method won't return control to the container application until the playlist has been loaded completely so, if the playlist should be very long, it could block your user interface for a while; for this reason there is the possibility to call the PlayListLoadSync method which will perform playlist analysis and loading in a separate thread. 
 
For further details about playlists management see the How to create and manage a playlist tutorial. 
 
 
Syntax 
 
[Visual Basic] 
control.PlayListLoad
nPlayer as Integer, 
strPathname as String, 
nMode as enumPlayListModes 
 
[C++] 
short control.PlayListLoad
short nPlayer
LPCTSTR strPathname
short nMode 
);
 
 
Parameter
Description
 
 
nPlayer
Number representing the zero-based index of the player that will own the new playlist
strPathname
String containing the name of the playlist file: accepted playlist formats are M3U and PLS
nMode
Loading mode. 
Supported values are the following: 
Mnemonic constant
Value
Meaning
PLAYLIST_SPEED_MODE
0
Speed mode: playlist songs analysis is not performed: suggested when adding items coming from a local network
PLAYLIST_FULL_MODE
1
Full mode: will be calculated the duration of each of the local (not Internet) playlist items. The playlist loading will be longer.
 
 
Return value 
 
Value
Meaning
 
 
Negative value
An error occurred (see the LastError property for further error details)
enumErrorCodes.ERR_NOERROR (0)
The call was successful.
 
 
 
 
 
 
 
 
 
 
Copyright © 2001-2008 MultiMedia Soft 
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